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Wednesday, February 25, 2009

How To Draw Anime

There are many budding animators and aspiring cartoonists out in the world. These people have different ideas about the characters that inhabit their minds. This includes any person who desires to animate anime characters. While there are many devices that can help you to draw your animated characters you will still need to know how to draw anime characters which will capture the imaginations of your audience.

In order to get good results when you are learning how to draw anime you should have a number of sheets of paper handy. You will also need different types of pencils – which are in a varying state of sharpness – on hand. The final items that you will need when you are practicing how to draw anime are a good eraser and some anime reference material.

Once you have gathered all of these items you need to understand that the reference material and any guidelines that you have found are merely the beginnings in your adventure into drawing anime. The first that you will need to do when you are learning how to draw anime is to think of one image that you want to draw.

Once you have this figure captured clearly in your mind you will need to start drawing a rough sketch. The first step in your learning how to draw anime figures is to draw the outline of the body. At this stage don’t worry about defining the figure characteristics. One you have gotten the body shape outline you can start getting the head, arms and legs drawn and attached to the body.

These areas too should be roughly drawn so that you can figure out the exact shape that you want the figure to take. Once you have this shape chosen you will need to slowly create the right body form. Once you are satisfied with this form – just the outline shape – you will need to erase the extra unwanted lines from the anime body.

This step in your how to draw anime learning completed, you will need to shape the arms and the legs so that they resemble the final version of your drawing. As with the body you will need to erase any lines that are not part of the needed anime figure.

Once the outlines to the body and appendages have been neatened, you can start the process of making the figure look more “lifelike”. This is accomplished by adding the various features which distinguish a 3 dimensional figure from a 2 dimensional one. After you are satisfied with how the body looks you can start the process of getting the head and the neck into an anime style look and shape.

The final aspect that you will need to learn when you are learning how to draw anime is that of the features. These features are necessary as they are the hallmark of any anime figure. With all of these tools at your disposal you are ready to take on the world of anime.

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How to Discover a High Quality Full Anime Episode on the Internet

If you relish the art and imaginative storylines that surround anime, chances are that you are curious in how to find a superior full anime episode online. Throughout this instructive guide, you will be acquainted to techniques that you will be able to use to discover the best of the best in the world of anime.

The first thing that you ought to do when looking for a quality full anime episode is to ascertain what type of anime it is that you are interested in. This specific line of art is usually classified into various categories in which the base storyline is revealed before watching.

Practically like movies and television shows, there are certain genres of anime that can be pursued. These genres often include the categories that you know and understand in basic media. Good example include that of "Drama", "Science Fiction", "Comedy", "Adventure", "Family", "Horror", and "Adult". If you are seeking for a full anime episode, you had better know what type you are looking for in advance.

Besides standard genres in anime, you can also find anime that is based on the main classes of this type of art. The first type is referred to as "Shonen". This type is often thrilling and surrounds a theme that concentrates on action. It is pitched to a young male audience. Dragonball Z is considered to be Shonen anime.

Mecha is another type that you could possibly find a full length anime episode for on the internet. Of course, this type centers around stories that surround machines and robotics within the storyline. This is approximately a science fiction type of full episode anime that can be enjoyed by all age groups.

"Shojo" is another favourite type of full length episode anime. This anime is produced for a predominantly female audience. It is not rare to see storylines that embrace friendship, love, and romance when it concerns the shojo anime genre. If you have ever watched "Sailor Moon", this is a good example of shojo anime.

The next type of full length anime that can be discovered when it comes to those that are accessible online is the type called "Sentai". This anime depicts several types of heroes characters that work to defeat a certain character. Once again, "Sailor Moon" is a good example.

When selecting to find a good full length anime episode online, you may enjoy "Seinen". This is addressed to males that are adults. This is both a type of anime and a type of what is referred to as "manga". "Cowboy Bebop" would conform to into this category of anime.

Hentai is a type of anime that is conceived to be pornographic in nature. Generally, full length anime episodes that including several themes that are sexual in nature can easily be found online.

Last, but not least, you have the choices of "Bishojo and Bishonen" when it concerns full anime episodes on the internet. This includes both male and female characters, and works on several different types of storylines.

Conclusion

There are a number of genres when it comes to anime. If you are fascinated by this type of art, you can come up with a full anime episode online of just about anything!

Read his Anime Downloads Review which he has found to be the best site for downloading anything anime.

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Full Anime Movies

What is anime? It is a Japanese animation that uses visual styles. Full anime movies are just like a normal movie in that they tell a story and have a main theme. But they are animated and they usually have very complex stories. They are known for having futuristic themes which are often mature. The number of characters is usually several and the visual style is highly emphasized.

The list of full anime movies is quite extensive. There are even rare and hard to find anime. Even though everyone may not have heard of anime the oldest one known to exist was made in 1917. It is only a two minute clip; nonetheless it is considered the first one to have been screened.

Called "An Obtuse Sword" this is the oldest one known to be in existence. Created as humorous, this anime tells the story of a samurai warrior who through trickery purchases a dull sword. The samurai tries to attack people he passes on the street to see if the sword is really dull. The tables are turned as the people living in the town retaliate and knock the samurai down.

The expansion of anime from Japan to other markets did not really start until the 1960s. During the 1980s and 1990s anime turned into a major export as the full anime movies became quite popular. According to the Japan External Trade Organization anime in the U.S. is worth $4.35 billion. The world loves movies and anime is very popular when it comes to a different twist on the typical movie.

One of the best full anime movies for the family is Spirited Away. Available in English, French and Japanese this movie is rated PG. The story revolves around a young girl that becomes trapped in the world of the spirits and must find her way out of this world. The story as well as the animation is superb and reviews of this anime are all thumbs up.

If you have never seen a full anime movie, you do not know what you are missing. The most common form of anime is known for exaggerating certain aspects of the physical appearance. Huge eyes, very long legs and arms and tall hair are the most common. The subject of the movie may have speech bubbles that are shaped strangely.

Anime can be either drawn by hand or it can be generated by a computer. Today computer anime is much more common especially for the full anime movies. Not only is anime used for movies but it is also used for video, commercials and even television - especially series of shows.

There are many aspects that should alert you to the fact that you are watching anime if you are unaware of the fact. But the main thing you should do is sit back, relax and watch your first full anime movie. Who knows? You may become hooked on them.

Read his Anime Downloads Review which he has found to be the best site for downloading anything anime.

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Great Gift Ideas For The Anime Fan

Whether you need a gift for Christmas, a birthday or other occasion, anime fans can be hard to buy for, especially if you know little about the world known as "anime". First, let me explain a little about it. Anime is a type of animation that started in Japan. Basically, you can call it a Japanese version of cartoons. However, it has some big differences. Where American animation tends to be geared primarily towards children, there are actually many types of anime, geared for many ages and interests. For instance, there are series targeted squarely at young boys, young girls, young women and so on. There are also adult series, with more adult themes and content. There are also many different thematic styles of anime, including those centered around robots (called mecha), romantic series, fighting series, school life series and so on.

In order for you to choose a fantastic gift for the Japanese animation fan in your life, you first need an idea of what anime series or at least what kind of theme they enjoy. Find out by perusing their DVD collection or checking what they watch on TV. Once you know the series they like, here are some suggestions for surefire gifts for any anime fan:

Manga

Manga is simply the Japanese version of comic books or graphic novels. Many anime series are based on a manga series. Any anime fan would love the original manga their favorite series is based on. For original Japanese manga, you can usually find some on eBay and at Japanese importers like JustManga and Manga.com. For the most popular series, like Inuyasha, you can find English translated manga books at many major bookstores.

Live Action and Japanese Drama DVD's

Some anime and manga series have a live action version, like Sailor Moon, that a Sailor Moon fan would likely be interested in. If they seem interested in Japanese culture, then consider getting them some Japanese TV drama series. There are many Japanese drama series aimed at tweens and teens that usually take place in school or high school. Check out Nodame Cantabile, Hana Yori Dango and Gokusen, each was based on anime or manga series or both. Look for these series at places like YesAsia and on eBay. Make sure to get the English subtitled versions.

Toys

Some anime series, like Gundam, Neon Genesis Evangelion and others, have many toys available. If you really want to get a special gift, try to get some of the toys that are imported from Japan. Toys available include action figures, vehicles, stuffed toys, models and dolls. You can find toys for the most popular series at major toy stores, but for not so popular series, try eBay, YesAsia and other import websites.

Video Games

Many of the most popular anime series like Naruto, Inuyasha and Bleach also have video games based on them. This is a great gift idea since what fan wouldn't want to play a game as their favorite character? Make sure to find out what game system they have so you can get a game for their particular console or handheld.

Music

Many anime fans become interested in Japanese culture through anime, especially since popular Japanese artists and bands are used on the soundtracks to the majority of series. You can get them the soundtrack to the series or even a few JPOP or JROCK CD's. JPOP and JROCK is the abbreviation of Japanese pop and Japanese rock music. Find many artists at both YesAsia and eBay. Popular Japanese music artists include Ayumi Hamasaki (pop), Utada Hikaru (pop/R&B), Arashi (pop boy band), L'Arc-en-Ciel (rock band), Morning Musume (pop girl band) and many more.

Collectibles & Decorative Items

There are also many collectibles and decorative items available for some series. Consider animation cells, limited edition toys, photo albums, calendars, posters and more. Find these at YesAsia and eBay.

Clothing & Apparel

Some anime fans enjoy dressing up as their favorite character, this is called "cosplay". Try to find out who their favorite character is and get them a costume or accessories. For instance, an Inuyasha fan would love a necklace like the one Inuyasha wears or a play sword like he uses. Or go all out and get them a full costume just like their favorite character. One place to check out is CosplayMagic.com.

Language Books or Software

If your anime fan has a serious interest in Japanese culture, then consider getting them a book or audio learning set to help them learn, read and write Japanese. This is an excellent gift option if you're having a hard time finding gifts from their favorite anime series. This is also a gift you can feel good about, since learning a new language is a very valuable skill for their future.

Food

From sushi to Pocky, if they have an interest in Japanese culture, they might like to try some of the food they have seen consumed in animes and dramas. Some suggestions include a sushi making kit, Japanese candy and gum, Pocky (a pretzel covered with chocolate), strange flavored Japanese versions of candy bars like KitKat and more. You can find many types of Japanese candy at AsianFoodGrocer and other Japanese food import sites.

Source : http://www.animeowl.com

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Essential Japanese Food Ingredients and Seasonings

Japanese food is healthy, tasty and simple to prepare. It is low-fat, low cholesterol, less dependent on meat and emphasis more on vegetables and fish. Japanese food are famous in reducing heart-rated disease as it is mainly prepared by simmering food under low moderate heat. Undoubtedly, Japan is also well known of her people having the longest life expectancy in the world.

Lets broaden our knowledge in the main ingredients and seasonings used in Japanese food.
The common ingredients found in Japanese food: a. Dried Shiitake
Shiitake are Japan most popular mushrooms. The dried variety has a strongest taste and aroma and found commonly in many dishes. b. Japanese Green Horseradish

It is also known as Wasabi. Wasabi is a perennial aquatic plant. It comes in paste or powder form and it is used as condiment and seasonings. c. Kelp Seaweed

It is also known as Konbu. Konbu is an essential ingredients for making dashi (Japanese stock). Note that not to soak Konbu before used unless stated. d. Noodles

The common types of noodle used in Japanese food are Udon (made from white flour), Somen (made from wheat, very fine) and Soba (made from buckwheat flour). e. Bonito Fish Flakes

It is also known as Katsuo Bushi. It is an essential ingredients of dashi.

The essential seasonings used in Japanese food a. Soy Sauce

The most famous and widely used seasoning in Japanese cooking. It is made of fermented soya beans, wheat, salt and water. b. Miso

It is an important seasoning in Japanese food. It is made from fermented soy bean and it is an older brother of soy sauce. c. Rice Vinegar

It is used to neutralize fish odors, reduce saltiness and tenderize meat. d. Sake

Japan's most traditional alcohol beverage. It is used to preserve, marinate and neutralize the odor of fish and meat.

The author's website features a variety of free online recipes, you can read further about Japanese food recipes by visiting http://www.hobbycook.com!

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The Vicissitude of Japan's Culture

Culture of different countries is different. One can easily notice the difference either by the visit, i.e. through experience or through learning their history and customs. Likewise, Japan culture also has its own specialties and features. Regular changes have been noticed in Japan's culture, over the years. Modern Japan came into existence from the ancient traditional Japan and the birth of samurais. No doubt, influenced by culture of many neighboring countries, the modern culture of Japan has its own importance. This distinct culture of Japan is resulted from combination of different cultures. It manifests the creativity, independence and strength of humility of Japanese.

Japan culture is rich in the field of music, literature, art and architecture. The art of Japan is well renowned, from its traditional time to modern era. Japan's animation is known for its artists all throughout the world. Video games, entertainment shows and music play a great contribution in cyber industry. Japan was famous for its music, samurai, geisha and many more. The other uniqueness is in their language, which plays a great role in the Japanese culture. Spoken mainly within the country and leant by many westerners, the language is written in three scripts: - Katakana, hiragana, and kanji. Katakana contains Chinese character while Kanji is imported from China.

Calligraphy, a way of writing characters in a very artistic way, is also a part of Japanese culture. Ink painting or Sumi-e is an art of painting an object. Ikebana is also well known in Japan. It is the art of flower arrangement that is also used many other countries. Japanese culture is also remarkable with regard to theatre arts, as you can still come across traditional theaters in the country. Generally four types of theaters are recognized in Japan- kyogen, bunraku, noh and kabuki. Masks are generally used by performers to depict the characters. Action and dialogues to express emotions are commonly used. A puppet theater highlighting historical plays, known as Bunraku, was a part of Japanese culture during Heian period.

With regards to attire in Japan, kimono is their traditional dress, which is available in variety of designs and colors. It is generally dark color dress, preferably worn by males and at the same time, yukuta, the lighter color dress, is the choice of females. Though these dresses are easily available at several places, but these are generally worn now-a-days on some special occasion. The above stated dresses, theaters, arts and language show diversity in Japanese culture and express their distinct characteristics, which make it one of the best cultures in the world.


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Saturday, February 21, 2009

About the Method to Make Armor in Cosplaying

Basically, it’s totally two different concepts between armor series and fabric series. In the worse condition, the fabric costume can be made by professional tailor, while most armor costume

has to be home-made. Of course, the stage influence can be highly different.

In the first place, 70-100 us dollors is the basic budget (including materials, manufacturing fee, color, weapon and other ornaments) to make an armor costume. Generally speaking, the basic materials are the same. It is normal to use Fiber Reinforced Plastics Grille (FRP grille) or Polyvinylchlorid (PVC). FRP is sold in bucket and is cheap as a factorial material. These are the advantages and disadvantages of these two:

1.PVC:

Advantages: cheap, easily shaped and manufactured (compared to FRP)

Disadvantages: PVC-made costume is stiff and seriously affects the smoothness in moving, and it cannot be made exquisitely and subtly. And the difficult in coloring is also a vital defect.

2.FRP Grille:

Advantages: the figure can be really delicate according to the hand-made skills. The costume is firm and agile; barely affect the moving on stage.

Disadvantages: it is difficult to make with FRP, and the weight is acceptably heavy.

Take Moster Hunter as an example, the scapular guard and helmet and other parts which need shaping should generally made of FRP, and other parts should be made of PVC. The approximate proportion of FRP, PVC and cloth is 3:3:4.

About weapon: definitely cannot be made of wood. The reason is simple: we are cosplayer but not laborer. It’s unpredictable that some weak kids cannot hold the wood-made weapon for long enough and fail, and hit someone.

These are the plans I come up with:

1. use KT board:

Advantage: easy to manufacture and cheap

Disadvantages: not endurable and easily broken

2. use steel wire to form the frame and material to cover the outside:

Advantage: easy to shape and cheap

Disadvantages: not endurable and easily broken

3. FRP hollow molding:

Advantage: the shape is perfect, and so-made armor is light and firm

Disadvantages: compared to first two is expensive and difficult to make. Not recommended for new comer.

PS: about FRP, because of the difficulty in manufacturing, there are no FRP costume in HangZhou cosplay circle, however, there are lots of successful cases. The champion of this year’s HangZhoun cosplay festival—-TB, whose costume is made of FRP, have showed their magnificent and gallant cosplay performance. In present time, this material is under research due to lack of professional molders. (briefly, the process is first to mold by soil in 1:1 scale, and then shape the needed costume) as a result, the material is inexpensive, while the biggest problem is handwork skills.

Last one, about coloring, which impress the audience in the first sight. No matter how delicate the shape is, if the color is awful, the costume is a failure and seriously affects the credibility of audience. Nevertheless, it seems our club or nearly the whole cosplay circle doesn’t take the hue problem for granted, but it is so important and easily missed. READMORE...

What is Cosplay?

There’s no denying that anime characters are incredibly cute, beautiful, and handsome. Disproportional their facial features and body builds may be, they’re still magnificently good looking. In fact, it’s probably these imperfections that turn them into such good looking things. There are even times when they’re even more perfected than people both in their physique and face. And because of this, they often become objects of our adoration. And since imitation is the best form of flattery, there are people who just love to imitate anime characters… even going so far as to dress up as one. Dressing up as an anime character is what we call cosplaying.

However, you can’t just cosplay any time you want because people would think you were crazy. There’s a time and place for everything and for cosplaying; in the US it’s usually done during an anime convention while in Japan there are pockets of people that does them regularly in various cities or special cosplay cafes.

The Costumes

As you probably noticed, anime characters are usually clothed with very weird outfits. They sometimes wear clothes that are virtually impossible to be made in real life; after all, they can afford this since they’re simply ink on paper. This poses as a primary challenge for all cosplayers. But somehow, people are resourceful and they can always manage. Even the most complex of costumes can be duplicated by the means of some cardboard and some fabrics. Some cosplayers are so good that they’ve even managed to dress up as a real human robot from ‘transformers’ and is able to transform from a robot to a car. That must have taken a lot of time, effort, and brains.

Some of the more popular subjects for cosplay are the Naruto as well as the Naruto Shippuden characters. In every cosplay convention, there will always be people dressing up as the Naruto characters, even the minor ones. There’s an especially large number of Akatsuki Cosplayers because those black cloaks with red clouds are incredibly easy to make and to wear.

The Look

The costumes are a breeze as compared to emulating an anime character’s look. You’re lucky if the one you’re cospaying as looks like a normal human being. But try copying those anime characters that have out of this world hair and inhuman skin! Just imagine trying to cosplay as Freeza or Cell from Dragon Ball Z! The anime look is incredibly hard to pull off.

And to top it all off, you need to be relatively good looking yourself if you don’t want to be a laughing stock. It also helps if you’re of Asian descent because Asians are naturally better at cosplaying anime characters, even those anime characters who are supposed to be European.

The Attitude

Emulating a characters attitude is a huge plus when you’re in an anime convention. It adds to the overall feel if you’ve adopt the attitude of the character you’re cosplaying as well. Imagine cosplaying as Sasuke and acting like Naruto! That would be totally inappropriate. Just never take the assimilation of the character’s attitude too far or else you might just end up scaring people.

During cosplays, those who are able to emulate a character as accurate as possible are usually lauded with awards and praises. And there are several people who go to cosplays just to have their picture taken with other cosplayers, surprisingly? To the most of us yes it is, but then that’s the world of cosplaying.

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Japanese Games: World Leader in Gaming Industry Since 1917

The synonym of Japan can also be stated as "developed technology". Yes very true to its expression, Japan has always being the world leader when it comes to technology regarding anything to everything. Gaming industry is one such tag in the fame of Japan. Japan not only stands as a father of the gaming industry, but also the existing world leader. It all started as early as 1917 when Japan entered into the market of animations and cartoons and took it by its storm completely. Everybody loves cartoons in one form or another. Cartoons are a favourite among kids and young teenagers, whereas the adults too enjoy them immensely even if secretly! Cartoons, animations, video games, and online computer games- the face is many yet the basic concept remains the same. Japanese games are very popular worldwide and have huge, all age group fans throughout the world.

About Japanese Games

Japanese games basically have cartoon characters performing amusing acts and entertaining you. Cartoons are the soul of the gaming industry. Technology advancement has gone at par with excellence now that the Japanese games have started 3D animations as well. Yes the characters of these games have now become a bit more real and alive- thanks to technology! But still they are animations at heart. Anime, as the cartoon characters in Japan are more popularly known as has more resemblance to the western society. The big eyes are one of the major recognition signs of these Japanese games. Yet we can’t simply tag every Japanese game cartoon under it. These games are extremely popular. The Japanese games come under several categories as racing tracks, cards, puzzles, mysteries etc. The Japanese games use latest technologies to give the background and the characters more touch of reality.

More about Japanese Games

The characters here are mostly taken from the famous comic characters in Manga. This comic is read all over in Japan by all age group people. The Japanese games were first launched into market by Nintendo, a Japanese company. Since then the company as well as the games have become the craze worldwide. To know more about it do visit relevant websites that will give you more information about this subject. READMORE...

Come See Me Tonight - Hentai Game Review

Hentai games feature young girls and boys with stories of love, romance, and sex. The graphic details can range from mild romantic to hardcore pornography. Hentai covers a broader range of subcategories, but most of them can be easily identified with their typical artistic features - Japanese looking males and females.

Come See Me Tonight is an interactive erotic story created by a Japanese artist Maruto. It falls under the love-sim game. Yes, it is actually a game that is played by following the story and selecting from the options given to decide where to move the storyline. The user thus decides what he or she would like to see happening in the story.

The user gets to choose from many different probable endings. The game comes with original Japanese voices accompanied by English translations.

The story is about a normal Japanese boy who never had a girlfriend, and therefore did not know how to interact with beautiful girls. The boy has to move to another family as his family disappears in a mysterious event. The new family runs a restaurant with the help of beautiful women in kimonos. The aim of the game is to get to the girl you truly desire.

The game contains good graphics with detailed hentai scenes. The story is stereotypical and being the center of attraction of all the girls at all the times can sometimes be boring.

This Hentai game contains uncensored and explicit scenes of intercourse between very young looking girls and the boy. Therefore advisable with legal cautions being taken.

For more information visit - free hentai games

The author is a freelance writer associated with http://www.freehentaigame.info

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Top 20 Worst Video Games of All Time

What makes a worst video game of all time? Poor storylines, insane difficulty, controlling issues to the point of broken screens… all these contribute towards video games that you threw out your window in disgust of wasting 3 dollars in renting them. On this list we prudently considered what games made us break the most things, and made us ask ourselves “how the fuck was this game ever made?” There were some obvious immediate choices like “Shaq Fu” and “ET”, and there were also some more personal choices like “Fatal Fury” and “Elevator Action”. Old-Wizard brings you these top 20 worst games of all time in hopes that you never have to experience the inexorably abominable game play that we’ve had to experience in playing a game like “Three Stooges”, where what you thought would be 2 days of rented videogame euphoria turned out to be hours of personal disgust, wondering how it was possible you could have rented a game so bad. However, if you are one of those people who like to play bad video games because they make you feel better about yourself and ebullient about your own small accomplishments in life, then these are the games to play. As an elementary programmer, you probably have a decent chance at creating a game better than “Muscle”, and this doesn’t feel too bad.

20. Yo! Noid (NES)

Yo! Noid is about as much fun as eating left over pizza that’s been thrown away in the garbage a week earlier. When an advertising slogan gets put to a video game, you can be sure it’s total ass. This game is no exception. “Yo Noid” may be the best example of idiots in marketing who think that anything can be translated to a video game. This game is grotesquely difficult, much like the side-scrolling style of difficulty found in “Ghost’s ‘n Goblins”. What’s more annoying though is having absolutely no energy and no suit to protect you from just one enemy killing you. Even the smallest enemy within a proximate vicinity can dominate the Noid into oblivion, making you wonder why the hell the Noid took it upon himself to save New York City. His weapon is a yo-yo, not a magic yo-yo like we find in Star Tropics, but a standard yo-yo, making you wonder even more why the Noid thinks he can save New York City with no stamina and a fucking toy yo-yo. If you happen to embody video game luck beyond all understandable limits and get to the end of a level, you are put into a pizza eating contest while the city is on fire making the Noid a hero with no stamina, a bad weapon, and no dedication to the task at hand. What’s worse, if you lose the pizza eating contest, you have to start the insuperable level over again. At that point, you throw the cartridge out the window and remain validated in your consciousness of how bad an idea it always was to take a banal advertising signifier and assume it will be successful as a video game. I don’t think I ever ate at Dominos after playing this egregious excuse for a video game.

19. Skate or Die (NES)

Skate or die? I would rather die then have to play skate or die ever again in this life time. The title screen shows some paltry loser who you want to beat on for looking so clownish. The game irritates you even more. You skate around different areas with the same ramps, same couple of maneuvers, and same impossible controller issues. Then when you finish an area you are bombarded with the same loser from the title screen, this time taking up even more space with his massive poaching noggin (who in their right mind would ever have a mo-hawk?) If your going to make a game called Skate or Die, how can it be one of the most pedestrian games ever made? Is it supposed to feel cutting edge because I’m looking at some goon with an ugly green mo-hawk? At least show a little bit of blood or anger when failing at these boring courses to merit the name skate or die. The same circle of courses proved to be quickly tedious, with little extra to spark any interest in playing further than five minutes, except if you like looking at 8-bit graphics of infirm skaters that may bring images of a “cool dude” flashing the rock hand signal at you when you were doing something cool. I suspect there are some people who like this trash. These people I should never meet, God willing.

18. Where’s Waldo (NES)

Who would have ever thought this would have been a good idea? Okay, maybe if you were going to turn this NES installment into a superhero fighting game where Waldo had superpowers like something coming out of his glasses, but this installment turns out to be the same exact concept as the books, but only worse. At least in the books, you could spot Waldo, the graphics and objects for the NES “Where’s Waldo” are so poor that everything equally looks like shit making it impossible to have any chance at finding him. Why not just stick with the books though in the first place? Who in their right would buy this game? It’s hard to imagine even 5 of these games being sold. Could you imagine anyone admitting to buying this dung when you could buy the nice clear, iridescent books? “Where’s Waldo” consists of a big screen with a cursor moving around over non-descript objects. You would think the sales department would have something to say about this. But as with other games that were brought from the TV screen to platform console, all that mattered was cashing in on a good idea, no matter how bad the idea was for the video game system.

17. Total Recall (NES)

When a publisher releases a video game based on a movie, it seems they often depend on the movie hype to sell copies rather than concentrating on actually producing a quality game. Total Recall for the NES was one such game (we’ll see two more games based on movies on the list as well). It is nothing short of amazing to consider that a console as great as the NES, with its track record of wonderful movie titled games (like Star Wars), would allow for such a mediocre title to be released. To add insult to injury, the game was actually released by Acclaim! Everything about the game leaves something to be desired: the controls are unresponsive, the graphics are atrocious and the game play is just plain confusing. In addition, the story line and characters fail to even resemble those of the movie it is supposed to be portraying — which may not necessarily be a bad thing, since I didn’t much like the movie, either.

16. Fatal Fury (Sega Genesis)

Fatal Fury was fun to play for 2 seconds because of how obvious of a rip off it was of Street Fighter. It was the poor mans Street Fighter, literally and figuratively. The characters were poorly conceived, the after-fight dialogues were a monstrosity of van damnesque platitudes, and the final boss was about as scary as a 4th grade trick or treater in a wonder woman outfit. Your friend bought this game when he couldn’t afford the real street fighter which would go anywhere from $40-$50 dollars. Fatal Fury was a $20 dollar game and it showed. This however did not stop your friend from calling you up and saying “I got this game Fatal Fury that may be better than street fighter”, much to your laughter as you realize your friend made a competition out of who had the better video games (These are the people you would often find with books lying around entitled “How to start a conversation and make friends”). Fatal Fury remains one of the more poor attempts at a 2 player coin-op style fighting game. Combine goofy characters with derivative moves and conspicuous hopes of being “the next street fighter”, and you will get this impoverished piece of crap.

15. Elevator Action (Arcade)

Pac-Man is a simple game and its one of the greatest games of all time. Donkey Kong and the Original Super Mario Brothers are also simple games that rank as some of the best video gaming experiences of all time. Elevator action is also a very simple game, and is one of the worst games of all time, proving that simplicity doesn’t always equal genius. This game gets repetitive quick. Climb down stairs shooting the same fucking sleuth enemies over and over again. Once in awhile, take an elevator down and shoot the same enemies over and over again. The music is deeply irritating and completely uninspired. It’s easy to fall asleep to this music (not in a good Coastal Mario Kart level), which should not be the case for an action thriller that tries to be “edgy”. There’s really nothing more to be said about this game. You will fall asleep 2 minutes into playing Elevator Action or you will be angry it’s so fucking boring. There’s a line between sheer boredom and sheer genius when it comes to overtly simple games like those listed previously. Pac Man you can play for hours and hours on end with a levels that barely change and enemy’s that only gradually increase in speed and difficulty level. Elevator Action on the other hand you know almost immediately to be tired and uninspired.

14. Fester’s Quest (NES)

Playing this game for the first time, the first thoughts that pop to one’s head are “I can’t believe this game was ever created.” Fester’s Quest for the NES is well deserving of its spot on this list. Loosely based off the 1960’s T.V. show The Adams Family, Fester’s Quest follows Uncle Fester as he attempts to save his town from an alien invasion. What? What do aliens have to do with the Adam’s Family? The odd plot sets the tone for the game itself. Uncle Fester’s weapons include a gun that gets worse the more you power it up and whip. The story line, power ups, and game play give you the impression that this was supposed to be a different game before getting the Adams‘ Family name slapped onto it. And as with many of the games on our top 20 worst video games list, Fester’s Quest is hard. I’m talking Contra with lives hard. You get two hits, no extra lives, and no code. The various enemies are difficult to hit with the guns you’re provided with, and if you died even once, you had to start the entire game over again, making it not only hard but incredibly tedious and frustrating. There are almost no redeeming qualities to this game, other than the sound effects, which are lifted directly from Blaster Master, another Sunsoft game, and one of the greatest games ever made. Unfortunately, Sunsoft couldn’t repeat that brilliant success with this atrocious game.

13. Desert Strike: Return to the Gulf (Sega Genesis)

This game was originally released in 1992 for the Genesis system and it maintained a small following for a while. The reason behind the following is most likely due to the onslaught of sequels to this game, which include “Jungle Strike”, “Soviet Strike”, and “Nuclear Strike”. It should be noted of course that all of these titles pretty much give the game away before one is even able to enjoy any playtime. This review however, will only focus on the first in the series “Desert Strike”.

Where should I start…?

I guess it all began with Saddam Hussein and his regime believing they could invade any country in the Middle East without any type of repercussion from an oil thirsty western civilization that wants to promote democracy and Starbuck’s. Global politics aside, a year after the Gulf War, rouge forces lead by a General Kilbaba take over an Arab Emirate with the hopes of beginning WWIII. That is of course if the mighty Apache attack helicopter and its Hellfire missiles has anything to say about it! The military industrial complex of the United States has done it again. A weapon was crafted that takes off from its frigate-base off shore and roars across the dunes with its Gattling gun blaring, leaving only smoldering structures and dismembered human tissue in its wake. Like most other games (all in fact), certain objectives must be met. In order to meet these goals and win, a warrior mentality is needed, along with a strong trigger finger. The Apache is outfitted with Hellfire missiles, Hydra rockets, and a loud cannon that tears shit up! Sounds fun huh?

Sorry…it gets old quick. This happens for several reasons. First, level after level occurs on virtually the same map. Maybe the enemy positions change a little along with the objectives. But the frigate is in the same place off shore. The main refueling and rearming areas are located in the same area. To the laymen, it is just repeated over and over. The game does try and counteract you from getting too bored with the map though. If you do not do the objectives in order, and approach enemy weaponry that is guarding say, a radio tower that is objective three, and you’re still on objective one, the enemies will automatically lock on you and unload their metal payload into the hull of your gunship. A second reason why it got old quick is because of the rather mediocre graphics. This is of course for Sega, so we aren’t expecting HD blood spatters, but when an enemy combatant is killed they fizzle into the dirt as if they were never there. Rather weak if you ask the staff here at Old Wiz. The final reason it gets old quick is because when you face off against the “Big Man” himself, he is rather easy to beat. The final boss is obviously inspired by Saddam Hussein. I mean come on! It took two wars and billions of dollars to find the guy in a spider hole. In Desert Strike it only takes a few well guided missiles and its over. You win. Yay…

Boo is more like it.

12. The Three Stooges (NES)

While most games are bad because the idea of the actual game being played is terrible, or because it is so difficult you can’t get by the first level, “Three Stooges” introduces a new reason why a game can be awful. Three Stooges is basically incomprehensible to play. For the most part you have no idea what you’re doing when you’re playing this game. You press start and you’re taken to an outside street with the three stooges where a Wheel of Fortune wheel comes out of thin air that ostensibly picks what you’re supposed to do in the game. Next you notice you’re in another random place where you have no idea what you’re supposed to do. You’re at a bowl of soup with a spoon in it. There are also what looks like pieces of cat excretion in the soup that you have to eat. Trying to control your spoon proves to be one of the more difficult tasks you will take on in this life. After a couple of minutes of throwing your controller at the screen you hear a sound that sounds like a box fan breaking down which I think is supposed to be one of the 3 stooges getting angry that you didn’t pass a test that you couldn’t control and knew nothing about, and had no idea how you got there, and why your eating soup with ambiguous objects inside. You next may randomly find yourself in a hospital flying down an operating room with a nurse picking up things she’s dropping. You have no idea what you’re picking up though. Once again, trying to control this fiasco proves excessively enigmatic, and once again you will be throwing your controller at the screen.

This game is so bad, it’s difficult to review any longer. This is a perfect example of what happens when you try to take something from the TV or movie screen and apply it to video gamedom. Creators who want to cash in on screen success pay no attention to the garbage they’re putting out for the video game.

11. Superman: The New Superman Adventures (N64)

Superman: The New Superman Adventures, released for the Nintendo 64, is by far the worst thing to happen to the Superman franchise since Richard Pryor. Univerally panned for its ridiculous plot, the game also offers up bad graphics and poor gameplay. The plot unfolds to reveal Lex Luthor’s entrapment the Man of Steel’s best friends - Lois Lane, Jimmy Olsen and Professor Hamilton - in some virtual world into which you must enter to save them. My first thoughts upon hearing this plot were, “Okay, sounds stupid so far, but most Superman plots are. I still can’t wait to play as Superman on the N64. This is going to be great! Besides, anything with Superman can’t be all bad.” Boy, was I wrong. The gameplay and missions themselves are just plain boring. For some reason, Lex Luthor has suspended some hoops in the air, and you must fly through them in order to complete you mission objectives. Okay, this can still be cool: I like flying. Nope. The unresponsive controls will have you assuming you have pushed the wrong button which usually results in mashing others to get some sort of response, all the while being confused by the weird perspectives. Not only that, but you barely get to use your other powers since you are occupied flying around through some boring backgrounds that look more like they belong on SNES than the N64. You do occasionally get to fight a virtual copy of one of Superman’s archenemies, though. The only reason to play this game is to see how bad it is, and only if you can find a friend who still owns a copy and hasn’t resold it or burned it.

10. Ghosts n’ Goblins

A reoccurring theme for the top 20 worst games of all time has been when games have been so difficult that you had to buy a new tv from smashing your controller against it too much. There is no game that exemplifies this upshot from sheer difficulty like Ghosts ‘n Goblins. 1/8th through the first level you’re surrounded by mound and mounds of enemies. As you’re walking as your character, you’re basically surrounded by a force field of enemies coming at you from every possible angle. Ok, maybe if you had a lot of energy or someone decent armor, you could take the level one onslaught of nefarious enemy’s. As you walk, you see you do have armor, looks like pretty strong armor, until a weak ass looking bird swoops down, barely hits you, and your armor comes flying off. Not even faux-Halloween armor is this poor. I’m pretty sure that if a bird touched a plastic armor suit that you wore for Halloween, it wouldn’t come flying off. As your worthless armor comes flying off, you’re left with an almost-naked character who is left with nothing on except underwear. Q: Who wears nothing under armor? Am I inept to mid-evil tradition or is there something completely untenable about someone wearing nothing under armor? Your basically left naked running around in the wild with a force field of petulant enemy’s surrounding you at every second. This stultifying game play leads you to give up after 1 to 2 minutes making you feel like shit and making you retire to much more germane games with more sane difficulty levels. When programmers make these games, don’t they realize these most obvious setbacks for the player? Setbacks so large, that they stop playing the game after 5 minutes?

9. Jurassic Park (Sega Genesis)

One of the best selling books of all time subsequently made into one of the highest grossing movies of all time, right? You’d think they would attempt to design a game of similar stature, right? You obviously have never played this boring as paint drying game. One would think that when a certain storyline is created, that most subsequent recreations of the story would follow a similar pattern. Jurassic Park though just kind of meanders through the jungle and leaves the game player feeling dejected and hurt in the end. After a rather weak opening scene of the T-Rex roaring at you in low-def, the game simply starts. There is Dr. Grant standing in the jungle, armed with a dart gun and a few grenades, waiting to be brought through the jungle to a destination. And that’s about it. You need to do some jumping, a little hopping over rocks, and maybe maneuver to avoid little creatures trying to drain your life bar. You come across a dinosaur that will simply fall over for about a minute after you hit it with a dart. The grenades of course make them not get up anymore. A little more jumping and hopping along through the jungle and maybe stomp on a baby raptor while doing so. And then….TA DA! You reach the end of level one. Maybe level two will have something more exciting? But sorry, it may be a different scene, but the same general premise level after level. You go into substations, go back into the jungle, and maybe drive a motor boat through another low-def scene. This is all happening with the final goal being to get back to the Visitor Center. The second to the last scene is going through the ventilation system with raptors running around below you. Once you jump through a final hatch, you land on top of the large bones setup in the Visitor Center main hall. With a simple flick of the thumb and the toss of a grenade in between the skeleton setups, they crash onto the raptors waiting below. And the game ends…

With one simple grenade the last “boss” is defeated. In the most simplistic and moronic way, the game is over. Sorry Sega, but this blockbuster movie just doesn’t translate into your silly little black cartridges. That T-Rex is a pussy too!

8. Joust (NES)

Joust is unbearably boring. Same screen, same enemies, same poor sounds, no music. If one were looking for a legal soporific agent, Joust would be your best treatment. Who could possibly think this idea would keep the attention of the player beyond 30 seconds? When designing this game, who thought that this 1 screen sleep fest would be enough to justify its place in an entire cartridge? At least have a 2 nd game along with this garbage. At least have some weak ass side scroller with your jouster (who looks more like a flying ostrich) killing medieval enemies. Speaking of the enemies, what exactly are these things? How come all the players and enemies in “Joust” look like poorly designed birds? In Joust, you’re enveloped with one boring game, controlling something that looks like a bird, fighting against things that may or may not be more birds. Yes, the controls are simple; yes the concept is simple, but so simple that you don’t know why you should be playing this game after 30 seconds. That this ever retained a place in an arcade is beyond Old-Wizard. The sight of this NES cartridge at a used video game store induces the largest of yawns.

7. Wayne’s World (SNES)

It is quite ironic that Wayne’s World begins with Wayne and Garth reviewing their “Top Ten Worst Arcade Games List” since it is the only Super Nintendo game to make our worst ever video games list. Being fans of the SNES, a game released on that console needs to reach inordinately bad marks to be considered for inclusion on our list, but Wayne’s World did just that. Usually, video games based on movies without “Star Wars” in the title don’t turn out very well, and games based off BAD movies turn out even worse. This game is no exception. As you might expect from a game based on Wayne’s World, the story line is less than stellar: an evil purple putridosity called Zantar has kidnapped Garth, and you have to guide Wayne as he tries to rescue his hapless sidekick. Wayne is armed with a guitar that helps him defeat various enemies inhabiting Kramer’s Music Store, Stan Mikita’s Donut Shop, the Gasworks nightclub, and suburbia. In each location, the assailants include monster bagpipes, accordions, coffee cups, disco ball, and headbangers. Poor story line alone does not necessarily automatically place a game in the “bad” list. Unfortunately, boring levels, unwieldy controls and sheer monotony do. Oh, and should you choose to play it yourself, it will probably take you all of ten minutes to come to agreement with us on this one.

6. Muscle (NES)

The NES had a myriad of decent wrestling games under its belt including “Pro Wrestling” and “Wrestlemania”. It also held the worst wrestling game ever made, none other than “Muscle”. The biggest reason why Muscle is a terrible game is because of how boring it is. There are no moves, no real characters, and no dialogue. You start off the game by choosing between 9 ostensibly different players, who in reality are all exactly the same, except a slight discrepancy in the color of outfits and shape of face. The game is completely silent. You would think that if a wrestling game is going to be made, at least include some tension and excitement by adding crowd noise and an announcer, albeit an 8 bit incoherent announcer. You get none of this with “Muscle”. You get no music, no crowd noise, 2 or 3 boring moves with no choice of different characters unless your duped into thinking changing masks makes a wrestler completely different. It took about 3 minutes of playing this game to realize that you wasted 3 dollars on renting this soporific excuse for a wrestling game. Bring on “Pro Wrestling” where I can bash “Amazon” on the head with a steel chair and can use a character with a giant star in the middle of his head (Hint: When making games, use your fucking imagination!).

5. Paperboy (NES)

When you first see this game, you see the cover with a munificent, happy-go-lucky paperboy delivering papers. You think to yourself, well, a game about being a paper boy can’t be that much fun…but maybe it’s some sort of super-hero paperboy and that’s the reason why he’s so happy on the front cover! The game is opposite of the cover. After you play this game for 10 minutes, you realize the front cover should be a paperboy irritable beyond all bounds and maybe even sticking his middle finger up at the street dancers who have nowhere to dance except right in the middle of the fucking street you have to deliver on.

It’s 8 o’ clock on a Monday morning and what does the entire neighborhood you deliver to do? They get up 2 hours early to conspire against you and make it impossible to get through half the street before you’re either run over, beat with a spatula, or have a myriad of dogs chasing you. If this game is going to be as difficult as it is, at least have an option of changing routes. At least be able to tell off your boss for giving you such a shitty route where you cant get half way down the street without your life being threatened with people who have nothing better to do than to try to dominate the paper boy. If they really don’t want their paper, then fuck them. Even if you’re able to evade the infinite obstacles towards delivering to 1 house, finding the accuracy to throw a paper into a mailbox is just as tendentious. Most of the time you lose points because your papers gravitate towards breaking the glass of the houses with people who spend their waking lives trying to destroy the paperboy.

This game is tedious, grossly difficult, and absolutely no fun. To rent a game and not be able to get half way through the first level no matter what you do is lugubrious to say the least. This may be the worst game ever released for a platform system.

4. Big Rigs: Over the Road Racing

So yeah, we are talking about the worst games ever conceived by human beings right? There are probably some pretty horrible games trapped under the methane ice of Titan, the largest moon of Saturn, but let’s not get off the subject of just how shitty this game really is. Now normally, we here at Old Wiz don’t take the opinions of others too seriously. You know the saying, “They are like assholes, and everybody has them”. Well the word over many news wires is that we are not the only ones who think this is worthy of the moniker of “one of the worst games of all time”. One thing for sure is that the production team is for Big Rigs should have been beaten into submission for violating the cardinal rule of gaming; creating a game that doesn’t just waste time but makes you want to punch someone after playing it. Let’s go over some of the finer points that Big Rigs offers to its lowly participants…

First, the idea of this game even being a race is sketchy at best. When the contest first begins your opponents don’t really put too much effort into making this a worth while venture. That’s because the creators forgot to give them any type of functions and they drive straight…for the entire race…

Rather beat…
Let’s get even more stupid now shall we…
There is nothing to have to avoid during the race. There is nothing on the side of the road that might interfere with your driving ability. Don’t get me wrong, there are buildings, and bridges, and various other obstacles, but unlike in psuedo-reality racing games in Big Rigs you can drive right through them without even slowing down. These rigs must have such a powerful hemi under that hood that they can just drive vertically without losing speed, let alone crashing! These things can jump through the screen for crying out loud!

Let’s continue shall we…

The gears don’t really work…at all. But it doesn’t matter since you basically can’t lose. If you do, contact Old Wizard immediately and we’ll fly our chopper over to pick you up and bring you in for testing. No matter what happens in each “race” the words “You’re a Winner stick up on the screen to signify truck racing glory. The list goes on forever and ever, and maybe even some more. Frankly, this game sucks so bad that we don’t even care about writing down everything that is wrong with it. The “winners” that made this game should just be banished to eternity in a truck stop bathroom. End of story on this one.

3. Top Gun (NES)

Top Gun for the NES is probably the most boring, hackneyed game to ever be released for the great 8-bit system. It’s a flight simulator with no extra features, no stirring sounds, and no control to do anything but move forward and sometimes shoot planes that look more like computer speakers. All is well though you think because a game this easy and boring will surely be conquered in no time, but then after 50 attempts of trying to land your plane in an aircraft carrier, you realize that this game is not only odiously trite, but is impossible to end because it’s basically impossible to land your plane. When landing your plane on an aircraft carrier, you are given terse directions from your “command screen” which you follow. If you follow the directions 100% perfectly, you will have about a 5% chance of landing the plane. I have personally seen the plane landed once. I remember that eventful day. I was at a friend’s house and four of us were watching my friends’ father trying to overcome this insuperable task. The first time we saw it land, we had a party. I remember looking over at one of my friends who may have been crying out of joy, that the annoyingly impossible task could be circumvented. The excitement lasted until the end of the next level where we all knew it couldn’t happen again, and it didn’t.

How is it possible for programmers to make such a monumental mistake in making a task to finish a level so impossible? You make the game for months on end, you have testers testing it out for months on end. Who let this one slip by? This banal attempt at a flight simulator combined with poor programming make this one of the worst games of all time.

2. Shaq Fu (Sega Genesis)

Shaq Fu for the Sega Genesis is probably the worst conceived game ever to come out for any platform system. The story line is so abominable that you almost wish for a completely incoherent one was substituted as to give the idea of the storyline being more enigmatic. You are Shaq, somehow in Tokyo, where you are discovered by some zen karate master who says that you have come from some distant planet to save the world (I wonder if Shaq himself ever played this, or maybe even wrote this story line?). After you endure the blatantly uninspired storyline, you have to endure the worst 2 player fighting game of all time. The controlling in this game is incomprehensible. The best thing you can do is just hammer the buttons of your controller with your hands and watch the screen, hoping your capricious hammering of the controller will cause a victory against the most banal of opponents. Looking at the screen doesn’t help the cause either because how dumb it looks to see hackneyed monsters fighting a big dude in basketball shorts. Once you lose because the controlling is so irritating, you have to endure more uninspired dialogue from enemies with 80 times more skill than you have as Shaq. Your opponents can basically throw the elements at you, they can throw fucking planets at you, while you’re left to a high kick and a low kick depending on which buttons your randomly smashing. With a name like “Shaq Fu”, you had to know this game was going to be bad, but you were not in store for how bad it was until you actually played it for yourself.

1. E.T. (Atari 2600)

As a child in the 80’s, E.T. was a HUGE part of my life. It was the first, second, and third movie I saw in a theater. It made Reese’s Pieces my favourite candy. It forced me to ride my Star Wars Huffy off of small ledges in hopes of flying my chubby silhouette in front of the moon. Maybe the greatest of all, it took away all fear of aliens I may have had. You could imagine my excitement when my father came home with this game, his face lit up like he was my age, and led me by the hand to the beloved Atari 2600.

The point of this game is to find pieces of your ship in order to get home. The pieces are located in what can only be described as pits that ET falls into periodically. I have never made it out of the first pit. It’s been rumoured that there are 5 levels of almost identical game play. I’ve heard there are also enemies, and that eating Elliott gives you power ups…I have seen none of these things. I start the game, fall in a hole, and never get out.

This game single-handedly destroyed Atari and its legacy. They had produced so many cartridges of this game that were never sold they actually had to buy land in New Mexico and create an E.T. landfill in the desert, ouch. They tried to follow on the coat tails of Tron and capitalize on the E.T. brand, but all they ended up doing was starting a long tradition of crappy games based on movies. Thanks E.T., you crushed my childhood and gave me a reason to go outside to play in traffic. READMORE...

Orange Tokyo: Fantastic Handset With Unique Features

The Orange Tokyo is a small and chic mobile phone and makes its own style due to its stunning looks and features. More significant is that this phone is tiny and is 92mm tall, 35mm wide and 14mm thick and so it is one of the smallest mobile phones. It is also one of the lightest at just 68 grams and is quite comfortable to slip into the tiniest of pockets.

The buttons and the screen of the handset Orange Tokyo are small and there is no hassle in using the buttons. The screen, at 1.3 inches manages just 128 x 160 pixels. There is a camera, but it shoots stills at just 1.3 mega pixel. There is also a self-portrait mirror but no flash facility.

The users can get the day to day features in the Orange Tokyo mobile phone like, calendar, to-do list manager, alarms, currency converter and a stopwatch. The users can also pass their leisure time by just playing a couple of games. The phone is quite attractive with its high end features and gorgeous looks.

Also among the Orange Tokyo’s features are mobile e-mail and Web and WAP browsing, though you will find all three quite a trial on the small screen. It just can't show enough information to make these features viable. The phone also plays music so the users can enjoy of listening music throughout the day with their handset and can also download the latest songs from the computer and can save them, as a 512MB microSD card comes in the packaging so you can store tunes. You can also expand the memory of the phone according to your needs.

The users would rather like the ring tones composer, which lets you make up tunes using the number pad to represent different notes. It offers a variety of instrument sounds. As the Orange Tokyo is made on the name of the famous city Tokyo, so it creates eagerness towards it among the users. You can also communicate with your kith and kin through its various messaging features.

READMORE...

Dreamland for Free Anime Picture Downloads

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I acquire searched the website that offers you with eager extent by maximal accumulation of streaming Anime movie downloads and otherwise entertains equivalent music, video, TV program, etc. And all these you can change without remunerative a azygous total of money. There is lots of unlimited download from this fact parcel. I am an torrid anime and Manga lover, that most of you and I some sites which offers Anime downloads and asking for each download was
intense and they did not regularise have a clean keen grouping in their records.

The effort of this peculiar website has just got me hooked to it. It is hopeless to expect near invigoration without it for me today. You could say it is heaven on the internet for streaming anime lovers. And no matter what formerly you tie this situation you would never refrain it if you are a sincere and fiery Anime fan. It is so far the incomparable site I have travel across for liberal Copal pic downloads on the cyberspace. I plan you love and love this peculiar website as often as I do. READMORE...

Cosplay

Cosplay, short for "costume play",[1] is a type of performance art whose participants outfit themselves, with often-elaborate costumes and accessories, as a specific character. Characters are usually sourced in various Japanese and East Asian media, including manga, anime, tokusatsu, comic books, graphic novels, video games, and fantasy movies. Other sources include performers from J-pop, J-rock, Visual Kei, fantasy music stories (such as stories by the band Sound Horizon), novels, and objects from cyberspace or the real world that are unique and dramatic (especially if they have or can be given an anthropomorphic form).

convertible topsCosplay participants ("cosplayers") form a subculture centered around wearing their costumes and reenacting scenes or inventing likely behavior inspired by their chosen sources. In some circles, the term cosplay has been broadened to include simply wearing a costume, without special consideration given to enacting characters in a performance context.

Nov Takahashi, from the Japanese studio called Studio Hard, coined the term cosplay a contraction of the English-language words costume play while attending the 1984 Los Angeles Science Fiction Worldcon.[citation needed] He was so impressed by the hall and masquerade costuming there that he reported about it frequently in Japanese science fiction magazines. This follows a common Japanese method of abbreviation: combining the first two moras of each word to form an independent compound. Costume becomes kosu , and play becomes pure .

double buckleCosplay can be seen at public events such as video game shows, as well as at dedicated cosplay parties at nightclubs or amusement parks. It is not unusual for Japanese teenagers to gather with like-minded friends in places like Tokyo's Harajuku district to engage in cosplay. Since 1998, Tokyo's Akihabara district has contained a large number of cosplay cafs, catering to devoted anime and cosplay fans. The waitresses at such caf?s dress as game or anime characters; maid (or meido) costumes are particularly popular.

Possibly the single largest and most famous event attended by cosplayers is the semiannual doujinshi market, Comiket. This event, held in summer and winter, attracts hundreds of thousands of manga otaku and many thousands of cosplayers who congregate on the roof of the exhibition center, often in unbearably hot or cold conditions.

florist ribbonCosplayers in Japan refer to themselves as reyazu pronounced "layers" (by writing the word cosplayers in katakana, , it is possible to shorten it in this way). Those who photograph players are called cameko, short for "Camera Kozo" or "Camera Boy". The cameko give prints of their photos to the players as gifts. Tensions between players and cameko have increased due to perceived stalker-like behavior among some obsessive males who push female cosplayers to exchange personal email addresses or do private photo sessions. One result of this has been a tightening of restrictions on photography at events such as Comiket.

While cosplay originated in Japan in 1978,[2] one should not be confused with the idea that cosplay is considered typical behavior in Japan. While some do attend cosplay functions that are held in districts such as Akihabara, most Japanese people find cosplay to be rather silly. [3]

countertop trimCosplay costumes are radically different from typical Halloween costumes. Because the object of cosplay is literally to become one's character, the intricate details of the costumes are critical. Costumes must meticulously adhere to the designs of the characters' attire, and even more generic costumes are often elaborately artistic.[4] Rigorous attention to detail may include ensuring the seams are aligned properly, thread colors are appropriate, and fabric colors precisely match the character and their attire. Some cosplayers will buy their costumes from talented artists, while others may spend months creating the perfect cosplay outfit.

Because the costumes are so elaborate, like-minded people gather to see others' costumes, show off their own elaborate handmade creations, take lots of pictures, and possibly participate in best costume contests at different cosplay events.

e suitA recent trend at Japanese cosplay events is an increase in the popularity of non-Japanese fantasy and science fiction movie characters, perhaps due to the international success of such films as The Matrix, Star Wars and Lord of the Rings. Characters from the Harry Potter films have a particularly high number of female fans in Japan, with female cosplayers playing either male or female characters, Draco Malfoy being an extremely popular choice.[citation needed]

Cosplaying as characters of the opposite sex is called "crossplay", and cosplaying as characters who dress as the opposite sex is called "cross-dressing". They often coincide, but since some Japanese characters cross-dress to start with, it is possible to do one without the other.

crochet tunicFor example, a female cosplayer cosplaying as a male character would be cross-dressing and crossplaying. However, a female cosplayer dressing as someone like Mana (male artist from the Visual Kei band Malice Mizer known for dressing in female clothes) would be crossplaying, but not cross-dressing; and a male cosplayer also cosplaying as Mana would be cross-dressing, but not crossplaying.

A small niche group in the crossplaying field are dollers, a subset of kigurumi cosplayers; usually male, they wear bodysuits and masks to transform fully into female characters.

In Japanese, the term can also meannd may originate from[citation needed]he use of costumes for sexual purposes, in which case the "play" refers not to dressing up, but sexual play while dressed up. The term hence overlaps what would usually be known in English as sexual roleplaying or sexual fetishism: for example, wearing a schoolgirl uniform before or during sex would be known as seifuku cosplay ,and many Japanese love hotels offer costume rental services.

diadora shirtIn the Japanese sex industry, sex clubs that specialize in sexual cosplay are known as image clubs. In addition to standard fetishistic standbys (schoolgirl, nurse, policewoman, etc.), an increasing number, pioneered by the now-defunct Wedding Bell chain, cater to otaku with staff dressing up as anime characters.

Cosplay in the United States, Canada, and the United Kingdom differs from Japanese cosplay culture in some ways. Cosplay concerning Star Trek, Star Wars, other science fiction worlds, Renaissance-era characters, and historical re-enactments (e.g. Civil War battles), especially at science fiction conventions, are far more popular in America than they are in Japan. Alternatively, some costumes that might be seen as in bad taste in America (such as Nazi uniforms from certain comics or games) may be seen at events in Japan.

dress blousesFor almost fifty years, costume fandom has had a consistent and widespread following with costumers in the West; from the first Worldcon onward, with the influx of anime costumes, the word cosplay is becoming a more and more commonly used term to describe costumes of specifically Japanese media origins.

An issue with cosplaying anime and manga characters is that these characters generally do not have bodily proportions that can easily be mimicked by many typical cosplayers (e.g. incredibly long legs, huge muscles or giant breasts), and there is debate among fans about how important this element is when cosplaying.

cool suitsIn Mexico, cosplay is commonly seen inside conventions that can be video game-, science fiction- or anime-themed. It is common that cosplayers will also organize their own reunions which can be themed or free for the sake of taking pictures together. Cosplay in Mexico is competitive in a healthy level, with well-established representatives. This phenomenon also can be viewed in other Latin American countries, like Brazil, Argentina and Chile.

In Australia, the trend mirrors the American in that the subject costumes may be selected from sources other than manga or anime. Sources include American comics, computer games, science fiction/fantasy movies and TV shows, animation shorts or features, period drama, novelsny source that provides vivid and graphic inspiration of a character and their costume. Usually the term cosplay is not used to cover historical recreation as the focus is on representational accuracy, not historical accuracy. In general, Australian cosplay is most commonly seen in the larger population centers such as the capital cities and major regional centers, as these have the population base to support the diversity among fringe interests. The display of the costumes is not limited to conventions, although it is not unusual for dedicated cosplayers to travel extensively throughout Australia following the convention trail during the year. In addition to the social convening at conventions, many smaller social groupings exist, hosting their own local events.

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Responsive Japanese: the Acceptance of Gothic Lolita

This research explores how Japanese present their creativity and thought to complete different categories style of Gothic Lolita by using different apparel and accessories, the responsive, acceptance of Japanese about Gothic Lolita style and why?The first part of the analysis will discuss the different categories of Gothic Lolita style and how to wear in order to complete the style. The reports also outline the point of view by Japanese, why Gothic Lolita have influence a lot of Japanese's life through their acceptance.

Gothic Lolita gets its name from the dark and scary aspect of the Gothic, but from the detailed and distinct style of dark elegance and Gothic style. Gothic Lolita shares the Lolita's quest for innocence and elegance. It is said that the Lolita and Gothic Lolita cultures of Japanese enjoy a tight-knit community that is a nurturing place for otherwise-misfit kids to enjoy. It is a place where nostalgia for a simpler time is embraced and played upon.

Japanese Street Fashion is the best and most flamboyant outfits. Gothic Lolita is a street fashion among Japanese teenagers and young women, some men participate in this fashion as well. It is emphasizes Victorian-style and Edwardian fashion girl's clothing and aims to imitate the look of Victorian porcelain dolls.The important elements for Victorian style or Victorian porcelain dolls are puff sleeves, low neckline, bell shape, crinoline and corset with lot of laces decorations.

Gothic Lolita, as a more specific subset of Lolita fashion, has a great deal in common with Lolita style, in particular the nostalgic drive. One Lolita writes,

" Personally, I like the Gothic Lolita fashion because it's complicated and elegant and a return to an older time..."

However, Wikipedia mentioned that Gothic Lolita are often ‘Band-Gals', obsessive followers of one or more rock bands.

Many Japanese teens are not followers of a trend dictated from the top of the fashion food chain but are the creators of trends (and often their own clothing as well) that are then taken up by the fashion industry.

Gothic Lolita was and popularized by the imagery of some Visual Kei (or "visual rock") bands. Malice Mizer (pronounced Marisu Miseru) is a Visual Kei band (disband now), former leader and guitarist of Malice Mizer, Mana, is commonly given credit for starting the Gothic Lolita style. In 1999, he founded his own fashion label, Moi-même-Moitié, for which he coined the terms Elegant Gothic Lolita (EGL) and Elegant Gothic Aristocrat (EGA). Mana, a male, regularly appears in the Gothic & Lolita Bible, modeling his own Victorian-inspired designs with heavy Gothic makeup and big hair.

The popularity of Gothic Lolita as a very distinct style and community peaked around 2004 and 2005 in Tokyo. Its popularity outside Tokyo is slowly rising or at its peak in many areas, and the related maid cafe phenomenon still slowly growing.

The responsive of Japanese to the acceptance of Gothic Lolita not only the reflection of Japanese super high fashion sense and perseverance in fashion, but tell us something also of the Japanese society and Japanese culture, why the Gothic Lolita can be a vogue in Japanese Street Fashion.

Japanese are fashion-conscious people, especially teens and young adults. Fashion is highly embedded in Japanese society, with trends and new styles clearly visible throughout the country. Culture, tradition, and, of course, income, play a huge
role in determining the way in which people dress as well as the reasons behind it and Japanese possessing disposable incomes, it's no wonder that so many are willing and able to immerse themselves into the fashion world.

What follows is an analysis of different categories of the Gothic Lolita style presented by Japanese with using various apparel and accessories and the responsive, acceptance of Japanese about Gothic Lolita style and why?

The term used for a young lady or man that dresses in clothes reminiscent of Victorian dolls. Frills, lace, dresses, skirts, petticoats, and head-dresses are all very common with Lolita fashion. Accessories most Lolita carry around are teddy bears and parasols. Make-up is used sparingly, save for some cases in the Gothic Lolita look, and the idea is to look innocent and cute so skin isn't flaunted or shown unless it has to be. Lolita aim is to look like Victorian dolls. Full outfits can be bought secondhand or from stores that are strictly meant to sell Lolita outfits. Some Lolita prefers to make their own clothes. Hand sewn garments are combined with a mix of items from trendy city store.

Gothic Lolita Fashion had form a vogue in Japanese Street Fashion but why? Their choice of style is more than just a fashion statement; it is also a way of their life. This could reminiscent of Japanese society and Japanese culture.

Japanese street fashion is a fashion which far more elaborates from other country's fashion. The emphasis on uniqueness leads a lot of Lolita creates their own outfit.

Japanese street fashion is a rebellion against the conventions of a consumer based culture. There are very distinct styles can be found in Japanese street fashion, ranging from absolutely ridiculous to not-so-out-of-the-ordinary. But, their rebellion is being recycled back into the system which means these street fashion kids radical fashion has become the inspiration for local designers.

It is a chance for these Lolita to embrace the hyper-celebrity culture of Japan and integrate it top-down into their own lives. Some Lolita are inclined to dress up like their favorite celebrities, for example, Mana, again. Other go with their own variation of anime character, less like a direct imitation and more like an integration of anime style into their own wardrobes, for example, some Lolita will dress up themselves like the character in Alice in Wonderland.

The Gothic Lolita look is an amazing contrast of innocence and sexuality. The child-like physical look of young Japanese women contributes to this alluring illusion. As we all know, the Japanese have some of the most interesting fetishes and sexual habits of any culture on Earth. Female youth have long been exciting to older Japanese males and the innocence of looking like a child may appeal to these women because of the powerful sexual allure but also because it presents a way for them to escape growing up at least for the moments they are dressed in the Gothic Lolita style.

Nostalgia is a strong impulse during periods when the contemporary world is frightening or uncertain. In fact, Japanese people don't want to be growing up so quickly. Japanese culture places a high value upon extremely youthful appearance and behavior than any Western, and some adult women buy large amounts of products, such as Hello Kitty goods, that are typically marketed only to children in the West. Gothic Lolita fashion is perhaps a more visible extension of this phenomenon. Lolita don't just dress the part, they act the part, too. Hunched shoulders and pigeon toes, their body language is distinctly and purposely childish. It is a form of escapism, a way for them to spend time away from the high pressure Japanese society. Japanese peoples would like to stay young mentally and socially.

Unique and Distinctive is the best word used to describe the Japanese. They are self-admiration and they are very dare to trying something that is bizarre. But there is nothing wrong with it. They style aids in making the social lives of these Japanese more light-hearted and sweet, and it gives them a chance to express themselves very creatively. Trying to look young and elegant all at once is a purely Japanese phenomenon. Possibly this Gothic Lolita fashion look holds the allure for them as does the ‘Romantic Gothic', Victorian or Renaissance, style in the West. That allure of a more cordial and better dressed time in history. Or perhaps these young Japanese are just following a trend to be a part of the conformity of a bigger crowd.

Fashion today is not only about clothes but it is also reflects on one's self-esteem, self-definition, self-image, self-personality and one's culture or society. It is to present owns creativity, idea and identity of someone. READMORE...

Reasons for Japan's Success in 20th Century (post-war Period

Reasons for Japan's Success in 20th Century (post-war period)
Japan was on the losing side in the Second World War. This circumstance, however, did not prevent it from scoring spectacular success in the post-war period. Japan's economic recovery and its advance to the forefront of global economic development have bee hailed as a miracle. This miracle is nevertheless rooted in important factors that spearheaded the nation's progress.

One of the factors was Japan's commitment to export-oriented manufacturing that would provide the world with high-quality goods. The export drive had "humble beginnings" in the Meiji Era (1868-1912) when "raw silk was a major foreign-exchange earner" . This progress continued with the manufacturing of textiles, and at this point Japanese goods were notable for low added value and a perception of low quality. This perception disappeared after the war as Japanese enterprises "churned out a dazzling array of consumer and industrial products" that won a reputation for low incidence of defects, easiness in use, incorporation of cutting-edge technologies, and moderate prices .

In particular the introduction of advanced research and progressive technologies made Japan one of the leading producers of hi-tech goods and consumer durables including all kinds of electronic appliances and electronic components such as semiconductors. Recently, Japan has become a pioneer in the production of digital products and today's best-sellers including "flat-panel TVs, cell phones, digital cameras and DVDs" . Japanese goods that rely on advanced technologies allow the nation to include high added value in its products and to sell goods in a variety of markets, despite high labor costs .

Another reason why Japan was able to become one of the leaders in the industrialised world is the traditionally high savings rate of the nation. Thus, in 1987, according to the data from Bank of Japan Comparative International Statistics 1989, the Japanese savings rate was 15.1% in comparison to the US rate of only 6.6% . Private savings created a stream of funds for financing business ventures, which Japanese capitalists were able to transform into business projects. Most analysts would agree that "private savings, which banks and other financial institutions in turn lend to expanding businesses, are extremely important for economic growth" .

The Japanese are also hard workers, a fact that has contributed to economic growth. On this, they outstrip even Americans, traditionally assumed to be among the world's most industrious nations. Thus, according to the 1987 report from Japanese Ministry of Labor, an average worker in a Japanese plant spends 2168 hours annually in the workplace as opposed to the US average of 1949 hours . Willingness to work hard and to put in extra hours has contributed to the high output of Japanese factories.

The development of the capitalist state in Japan and rebuilding of the economy in the post-war era was greatly assisted by the blending of state and government institutions. In Japan, the tradition of margining government and free-market structures dates back to the 1870s when the government, in an effort to resist the advent of the Western large business, undertook a more decisive role in "determining what is produced and allocates capital through control of the financial system" . Rejecting the laissez-faire capitalism of the West, the Japanese, earlier than in the Western states, adopted strong government regulation of the economy. This regulation to a great degree determined the strategic development of the nation. The Japanese government, for instance, targeted economic development at a few key areas that received great state assistance, helping the nation lead the world in the production of aluminum, ship building, and rayon . The practice of favoring certain industries before others continued in the post-war times, giving Japanese companies competitive advantage over others, whose governments did not seek to promote these industries. The promotional policies were combined with strong protectionist trends that shielded domestic industries from foreign competitors, including tariff and non-tariff barriers including environmental or consumer legal regulations . The political stability that was caused by the continuous election of the members of the Liberal Democratic Party in the years accompanying the recovery contributed to political stability that helped growth .

Close involvement of the state in economic development allowed Japan to prepare a highly skilled pool of bureaucratic employees who could exercise power with authority and competence. This skilful pool of educated administrative workers allowed the nation to hone in policies to the changing environmental conditions. In most market economies, for instance, in the US relatively low-paid public service fails to attract a pool of talented applicants, while most talented people go to the private sector. In contrast, in Japan, officials of the elite economic ministries and agencies are vested with prestige and authority . As a result, "these official agencies attract the most talented graduates of the best universities in the country, and the positions of higher-level officials in these ministries have been and still are the most prestigious in the society" .

Japan did not only seek to promote its position by relying on high-profile knowledge workers and bureaucrats to advance the most sophisticated industries. It also became prominent as modern industrialized society that relies on fast and efficient mass production of standardized goods. This was partly made possible by the Japanese culture that promotes cooperation in output of fast and reliable goods. Since the 19th century, the national school system "was built up to foster highly patient and cooperative people with minimal originality and creativity, perfectly suited for working in standardized mass-production industries" . Tokyo became the hub for research and development activities as well as information sharing, while these developments were quickly transported to the provinces where they were translated in large-scale mass production projects . Efficient flow of information secured the production of products to virtually identical standards across the nation . In the production of automobiles and electric appliances, Japan was able to achieve unprecedented efficiency.

The success of Japan was also aided by the favourable demographic situation that supplied Japanese employers with a supply of well-trained young workers in the 1950s-1960s. High growth rates in Japan's farm population that accounted for half of the nation's population created a surplus of farm workers willing to relocate to urban environments and find employment in factories. High education level at Japanese schools ensured adequate preparation level of these high school graduates.

One more factor in the success of the Japanese economy is the national practice of Idokotori, which means "to take or copy what is best for one (without hesitation)" . The Japanese haws always been alert to whatever achievements appeared in other nations and willing to copycat those achievements, transplanting them into the Japanese soil. An example can be the automotive industry that was born in the West and then was adopted in Japan and developed to a point where the Japanese are nearly global leaders in auto production . Idokotori was a mindset that allowed the Japanese to propel their economy in a short while.

In conclusion, the Japanese economy made significant advances in the twentieth century. The nation became a leader in many technological, advanced industries, leading the world in electronics, high-tech industries, production of home appliances and auto making. Although at the moment, the Japanese economy is in a state of decline, peculiarities of the national mindset and sound economic base can help Japan make a comeback.

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